Episode 5

Youth, Gaming, and Game Design

Two youth reflect on their pathways into game design

Geneva and Mickell are products of NYC Public Schools, a handful of key programs for aspiring young digital creators, and (eventually) some supportive families. We cover lots of territory in this episode. Mickell takes us to school on game genres, and together they reflect on what key supports helped them pursue their passion. We also scratch the surface on gaming and gender, and Naomi Clark pops by to offer some ideas about why boys might be quicker to identify as a “gamer” than girls.

In this episode:

Mattie Brice: http://www.mattiebrice.com/
Alexandre “Zedig” Diboine: http://alexandrediboine.tumblr.com/
2064 Read Only Memories, the game: https://en.wikipedia.org/wiki/2064:_Read_Only_Memories
VA-11 HALL-A (aka, “valhalla”), the game: https://en.wikipedia.org/wiki/VA-11_HALL-A
The World Ends With You, the game: https://en.wikipedia.org/wiki/The_World_Ends_with_You 
Naomi Clark: http://gamecenter.nyu.edu/faculty/naomi-clark/
Learn more about the free Future Game Designers Program @ NYU: http://gamecenter.nyu.edu/academics/high-school/
Eyebeam: http://eyebeam.org/

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